AI Insights · Timothy · July 2024
Top 5 Hack and Slash Apps in the US Q2 2024
Discover the performance of the top 5 hack and slash applications in the United States for Q2 2024, based on data from Sensor Tower.
In Q2 2024, the top 5 hack and slash applications in the United States showcased notable trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance:
Solo Leveling:Arise by Netmarble Corporation, released in early May, saw an impressive launch with 950K downloads in its first week. However, downloads gradually decreased to 59K by the end of June. Revenue peaked at $2.3M in the second week of May before tapering off to $751K in the final week of June. Weekly active users started strong at 919K and showed a slight decline throughout the quarter, ending at 896K.
MARVEL Future Fight, also from Netmarble Corporation, experienced a revenue peak of $565K at the end of April, followed by a general decline, closing at $143K in the last week of June. Downloads remained relatively stable, fluctuating between 3K and 5K. Weekly active users showed minor variations, maintaining around 85K to 98K throughout the quarter.
Honkai Impact 3rd by COGNOSPHERE PTE. LTD. had consistent download numbers, hovering around 3K to 4K weekly. Revenue saw notable peaks, especially in the weeks of April 22 and June 3, reaching $109K and $85K respectively. Weekly active users slightly decreased from 68K at the beginning of April to 58K by the end of June.
Dynasty Legends 2 from Taihe Interactive showcased steady performance with weekly downloads ranging from 2K to 3K. Revenue saw minor fluctuations, peaking at $73K in the last week of April and ending at $40K in the final week of June. Weekly active users exhibited a gradual increase, starting at 8K in early April and reaching 11K by the end of the quarter.
Punishing: Gray Raven by KURO TECHNOLOGY (HONG KONG) CO., LIMITED, had fluctuating downloads, peaking at 4.7K in the week of May 20. Revenue peaked at $88K in early May before declining to $27K by the end of June. Weekly active users showed a peak of 14K in May and then a slight decline to 10K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.